Monday, June 29, 2015

HOUSE RULES - Character Sheet

  I use a version of BRP which is pretty much indistinguishable from the 2nd Edition... Aside from a few minor tweaks. I added a couple of skills and clarified (for my own campaign) a couple of others. I also modified the Character Sheet. -  Most notable here is the addition of Social Milieu.


·         Social Milieu: This is a new Skill category for which every character is provided 45 Freebie points which must be used for this Skill category only.
Social Milieu Skills
High Society and Low Society are automatically included for all characters. One of these two will have a Base Chance of 15% and the other 5%. Which Skill begins at 15% is your choice.
High Society represents an understanding of the manners and mores of the upper crust. It also represents the character’s chance to have contacts in “society”.
Low Society is a measure of how streetwise the character is as well as the chance to have contacts “on the street”.
All other Social Milieu Skills have a Base Chance of 01%.
Other Social Milieu Skills include, but are not restricted to:
Academia
Law Enforcement
Military
Religious Sect
Foreign Culture

I find that this is a very useful part of defining character background, both for players who are loath to write detailed character history, and for the GM to easily understand character background at a glance.

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